Unity SDK MessageReceiver object
Docs for TezosManager.Instance.Tezos.MessageReceiver:
Events you can subscribe to, when they happen, and what they pass to the listeners.
AccountConnected: Runs when an account connectsAccountConnectionFailed: Runs when an attempt to connect to an account fails and provides error informationAccountDisconnected: Runs when an account disconnectsContractCallCompleted: Runs when a call to a smart contract is confirmed on the blockchain and provides the hash of the transactionContractCallFailed: Runs when a call to a smart contract fails and provides error informationContractCallInjected: Runs when the SDK sends a transaction to a smart contract but before it is confirmed on the blockchainHandshakeReceived: Runs when the handshake with a user's wallet application is received and provides the information necessary to connect the wallet to the dAppPairingCompleted: Runs when the user's wallet is connected to the project but before the user has approved the connection in the wallet appPayloadSigned: Runs when the user signs a payload and returns the signature information